Free to play

Smoots Golf - First Training - Steam Copies Sold & Revenue Statistics

Smoots Golf - First Training

Game information

Free to play

4 Nov 2021

Kaneda Games

JanduSoft

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(19)

Links

Game information

Free to play

Kaneda Games

JanduSoft

4 Nov 2021

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(19)

Links

Store
Hub
SteamDB
Copies Sold
>1K
New owners May 2026
Owners

Steam Copies Sold & Revenue by Player Language

Loading

Daily Wishlist

Support us on PATREON

Game context & FAQ

Smoots Golf - First Training is tagged as Free to Play on Steam, so the headline paid-unit charts emphasize optional DLC or past paid eras when they existed.

Quick answers

Smoots Golf - First Training is free-what should I read on this page?
Focus on language share, wishlists, and review velocity. Paid gross bands target premium titles, but the context blocks here still anchor organic demand for Smoots Golf - First Training.
Where do I find language mix data for Smoots Golf - First Training?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Smoots Golf - First Training was released on Steam on November 4, 2021 and belongs to the group of popular free-to-play titles on the platform.

In May 2026, the game reached >1K installations, reflecting strong organic user acquisition.

This is the 5th game released by Kaneda Games, highlighting the developer’s active release schedule.

The player base is multilingual and distributed across several Steam interface languages, including:

• English
• Russian
• Brazilian Portuguese.

For free-to-play games, language diversity plays a substantial role in retention, user engagement and long-term audience growth.

The current Steam rating is moderately.

Compared to the previous project Smoots Summer Games, the game now holds a higher user score.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.