Paid

Mutant Football League 2 - Steam Copies Sold & Revenue Statistics

Mutant Football League 2

Game information

$29.99

31 May 2024 EARLY ACCESS
10 Dec 2025 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(141)

Links

Game information

$29.99

31 May 2024 EARLY ACCESS
10 Dec 2025 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(141)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$100K$60K
Copies Sold
4K
New owners May 2026
Wishlist on early access release date2024-05-31
1.8K
Conversion of the Wishlist30 days after early access
54%
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Daily Wishlist

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $29.99. USD reference tier: $29.99.

Tracked in GameSensor as of 2026-06-05. List tiers exclude tax; Steam checkout totals can differ.

Mutant Football League 2: the storefront tied to USD storefront tier (default international) shows $29.99 as of 2026-06-05, with USD reference $29.99. We plug these tracked tiers into the review-based gross model.

Mutant Football League 2 shipped on Steam as Early Access on 2024-05-31 and lists a 1.0 date of 2025-12-10; benchmarking should split those windows.

Quick answers

What Steam list-price tier does GameSensor mirror for Mutant Football League 2 on this localized page?
Our snapshot on 2026-06-05 shows about $29.99 for the storefront tier paired with this language view, alongside a USD tier of $29.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Mutant Football League 2?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was Mutant Football League 2 ever Early Access on Steam?
Yes. Early Access began on 2024-05-31 and the public 1.0 window is 2025-12-10; compare marketing beats before and after each milestone.

Information


Mutant Football League 2 was released on Steam on April 29, 2024 and has been available for 2 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 3th title released by Digital Dreams Entertainment, and their 1th launch within the past 12 months, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Mutant Football League 2 is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• German
• Spanish.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Mutant Football League 2 is fairly positive.

Compared to the studio’s previous release - Carnivores: Dinosaur Hunt - the game currently holds a higher rating. Its sales performance is 108% higher relative to Carnivores: Dinosaur Hunt over the same number of days after release.

Overall, sales are 231% lower compared to the average performance of the last 3 paid titles released by Digital Dreams Entertainment. This comparison helps position Mutant Football League 2 within the studio’s broader commercial history.

Within the full catalog of the publisher Digital Dreams Entertainment, Mutant Football League 2 currently ranks 2 among the most financially successful projects Mutant Football League on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.