Save Me, Sakuya-san! - Steam Copies Sold & Revenue Statistics
Game information
Game information
Category Ranking History -
Steam Copies Sold & Revenue by Player Language
Game context & FAQ
Steam list price (this language tier)
USD storefront tier (default international): $2.99. USD reference tier: $2.99.
Quick answers
- What Steam list-price tier does GameSensor mirror for Save Me, Sakuya-san! on this localized page?
- Our snapshot on 2026-06-26 shows about $2.99 for the storefront tier paired with this language view, alongside a USD tier of $2.99. Those are informational list tiers before VAT or running discounts.
- How are Steam copies sold and gross revenue computed?
- They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
- Where do I find language mix data for Save Me, Sakuya-san!?
- Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Information
Save Me, Sakuya-san! was released on Steam on June 2, 2021 and has been available for 5 years.
According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.
This is the 8th title released by Sigyaad Team, demonstrating consistent production output and a stable release cycle.
A key factor driving the performance of Save Me, Sakuya-san! is its international audience. The Steam player-language distribution shows that users primarily play the game in:
• English
• Traditional Chinese
• Spanish.
Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.
The current Steam user rating for Save Me, Sakuya-san! is very positively.
Compared to the studio’s previous release - I Am The Prosecutor: No Evidence? No Problem! - the game currently holds a higher rating. Its sales performance is 2398% higher relative to I Am The Prosecutor: No Evidence? No Problem! over the same number of days after release.
Overall, sales are 467% higher compared to the average performance of the last 4 paid titles released by Sigyaad Team. This comparison helps position Save Me, Sakuya-san! within the studio’s broader commercial history.
Within the full catalog of the publisher Sigyaad Team, Save Me, Sakuya-san! currently ranks 2 among the most financially successful projects I Am Sakuya: Touhou FPS Game on Steam.

Save Me, Sakuya-san!: the storefront tied to USD storefront tier (default international) shows $2.99 as of 2026-06-26, with USD reference $2.99. We plug these tracked tiers into the review-based gross model.