Paid

Research Story - Steam Copies Sold & Revenue Statistics

Research Story

Game information

$11.24

21 Feb 2023 EARLY ACCESS
21 Jul 2025 FULL RELEASE

Petal Cat Games

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(330)

Links

Game information

$11.24

Petal Cat Games

21 Feb 2023 EARLY ACCESS
21 Jul 2025 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(330)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$100K$60K
Gross June 2026 Net June 2026
Copies Sold
8K
New owners June 2026
Wishlist on early access release date2023-02-21
9.3K
Conversion of the Wishlist30 days after early access
20%
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Daily Wishlist

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $11.24. USD reference tier: $11.24.

Tracked in GameSensor as of 2026-07-09. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2023-02-20, the Steam USD tier moved about -20%.

Research Story: the storefront tied to USD storefront tier (default international) shows $11.24 as of 2026-07-09, with USD reference $11.24. We plug these tracked tiers into the review-based gross model.

Research Story shipped on Steam as Early Access on 2023-02-21 and lists a 1.0 date of 2025-07-21; benchmarking should split those windows.

Quick answers

What Steam list-price tier does GameSensor mirror for Research Story on this localized page?
Our snapshot on 2026-07-09 shows about $11.24 for the storefront tier paired with this language view, alongside a USD tier of $11.24. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Research Story?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was Research Story ever Early Access on Steam?
Yes. Early Access began on 2023-02-21 and the public 1.0 window is 2025-07-21; compare marketing beats before and after each milestone.
How volatile is the USD tier list price for Research Story?
Between 2023-02-20 and the latest snapshot we store, the USD tier moved roughly -20%.

Information


Research Story was released on Steam on February 20, 2023 and has been available for 5 months.

According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 1th title released by Petal Cat Games, and their 1th launch within the past 12 months, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Research Story is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Traditional Chinese
• German.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Research Story is very positively.

Overall, sales are 100% lower compared to the average performance of the last 1 paid titles released by Petal Cat Games. This comparison helps position Research Story within the studio’s broader commercial history.

Within the full catalog of the publisher Electronic Sheep Games, Research Story currently ranks 2 among the most financially successful projects Dwerve on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.