VirtualRehabART4Health - Steam Copies Sold & Revenue Statistics
Game information
$2.99
7 May 2021
(11)
Game information
$2.99
7 May 2021
(11)
Category Ranking History -
Steam Copies Sold & Revenue by Player Language
Game context & FAQ
Steam list price (this language tier)
USD storefront tier (default international): $2.99. USD reference tier: $2.99.
Quick answers
- What Steam list-price tier does GameSensor mirror for VirtualRehabART4Health on this localized page?
- Our snapshot on 2026-06-04 shows about $2.99 for the storefront tier paired with this language view, alongside a USD tier of $2.99. Those are informational list tiers before VAT or running discounts.
- How are Steam copies sold and gross revenue computed?
- They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
- Where do I find language mix data for VirtualRehabART4Health?
- Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Information
VirtualRehabART4Health was released on Steam on May 7, 2021 and has been available for 1 month.
According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.
This is the 1th title released by VR design Åsa Egnér, Modelling Evermotion, Carolina Ask,, demonstrating consistent production output and a stable release cycle.
A key factor driving the performance of VirtualRehabART4Health is its international audience. The Steam player-language distribution shows that users primarily play the game in:
• English
• Spanish
• Traditional Chinese.
Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.
The current Steam user rating for VirtualRehabART4Health is moderately.
Overall, sales are 100% lower compared to the average performance of the last 1 paid titles released by VR design Åsa Egnér, Modelling Evermotion, Carolina Ask,. This comparison helps position VirtualRehabART4Health within the studio’s broader commercial history.
Within the full catalog of the publisher VirtualRehabArt4Health, VirtualRehabART4Health currently ranks 1 among the most financially successful projects on Steam.

VirtualRehabART4Health: the storefront tied to USD storefront tier (default international) shows $2.99 as of 2026-06-04, with USD reference $2.99. We plug these tracked tiers into the review-based gross model.