Paid United States

Every Day We Fight - Steam Copies Sold & Revenue Statistics

Every Day We Fight

Game information

$29.99

10 Jul 2025 EARLY ACCESS

Signal Space Lab

Hooded Horse

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(402)

Links

Game information

$29.99

Signal Space Lab

Hooded Horse

10 Jul 2025 EARLY ACCESS

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(402)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$100K$80K
Gross May 2026 Net May 2026
Copies Sold
7K
New owners May 2026
Wishlist on early access release date2025-07-10
160K
Conversion of the Wishlist30 days after early access
1%
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Daily Wishlist

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $29.99. USD reference tier: $29.99.

Tracked in GameSensor as of 2026-06-20. List tiers exclude tax; Steam checkout totals can differ.

Every Day We Fight: the storefront tied to USD storefront tier (default international) shows $29.99 as of 2026-06-20, with USD reference $29.99. We plug these tracked tiers into the review-based gross model.

Developer/publisher countries stored for this title include United States, which tends to correlate with bursts of reviews and wishlists from nearby languages.

Quick answers

What Steam list-price tier does GameSensor mirror for Every Day We Fight on this localized page?
Our snapshot on 2026-06-20 shows about $29.99 for the storefront tier paired with this language view, alongside a USD tier of $29.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Every Day We Fight?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Every Day We Fight was released on Steam on January 31, 2024 and has been available for 5 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 3th title released by Signal Space Lab, and their 1th launch within the past 12 months, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Every Day We Fight is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• German
• French.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Every Day We Fight is moderately.

Compared to the studio’s previous release - Human Within - the game currently holds a higher rating. Its sales performance is 2230% higher relative to Human Within over the same number of days after release.

Overall, sales are 284% higher compared to the average performance of the last 3 paid titles released by Signal Space Lab. This comparison helps position Every Day We Fight within the studio’s broader commercial history.

Within the full catalog of the publisher Hooded Horse, Every Day We Fight currently ranks 27 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.