Paid

记得我 - Steam Copies Sold & Revenue Statistics

记得我

Game information

$2.99

14 Oct 2021

七彩绘色游戏

七彩绘色游戏

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(128)

Links

Game information

$2.99

七彩绘色游戏

七彩绘色游戏

14 Oct 2021

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(128)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$10K$10K
Copies Sold
5K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $2.99. USD reference tier: $2.99.

Tracked in GameSensor as of 2026-06-07. List tiers exclude tax; Steam checkout totals can differ.

记得我: the storefront tied to USD storefront tier (default international) shows $2.99 as of 2026-06-07, with USD reference $2.99. We plug these tracked tiers into the review-based gross model.

Quick answers

What Steam list-price tier does GameSensor mirror for 记得我 on this localized page?
Our snapshot on 2026-06-07 shows about $2.99 for the storefront tier paired with this language view, alongside a USD tier of $2.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for 记得我?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


记得我 was released on Steam on October 14, 2021 and has been available for 8 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 3th title released by 七彩绘色游戏, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of 记得我 is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• Traditional Chinese
• English
• Korean.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for 记得我 is fairly positive.

Compared to the studio’s previous release - 鬼畜大冒险 Gui Chu Da Mao Xian - the game currently holds a higher rating. Its sales performance is 103% lower relative to 鬼畜大冒险 Gui Chu Da Mao Xian over the same number of days after release.

Overall, sales are 117% lower compared to the average performance of the last 4 paid titles released by 七彩绘色游戏. This comparison helps position 记得我 within the studio’s broader commercial history.

Within the full catalog of the publisher 七彩绘色游戏, 记得我 currently ranks 5 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.