Paid

Summit in Space - Steam Copies Sold & Revenue Statistics

Summit in Space

Game information

$0.99

24 Jan 2021

Luci Entertainment

Luci Entertainment

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(46)

Links

Game information

$0.99

Luci Entertainment

Luci Entertainment

24 Jan 2021

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(46)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Copies Sold
2K
New owners June 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $0.99. USD reference tier: $0.99.

Tracked in GameSensor as of 2026-07-17. List tiers exclude tax; Steam checkout totals can differ.

Summit in Space: the storefront tied to USD storefront tier (default international) shows $0.99 as of 2026-07-17, with USD reference $0.99. We plug these tracked tiers into the review-based gross model.

Quick answers

What Steam list-price tier does GameSensor mirror for Summit in Space on this localized page?
Our snapshot on 2026-07-17 shows about $0.99 for the storefront tier paired with this language view, alongside a USD tier of $0.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Summit in Space?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Summit in Space was released on Steam on January 24, 2021 and has been available for 6 months.

According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 16th title released by Luci Entertainment, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Summit in Space is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Russian
• Spanish.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Summit in Space is fairly positive.

Compared to the studio’s previous release - Hollywood Hero: Comeback - the game currently holds a higher rating. Its sales performance is 193% higher relative to Hollywood Hero: Comeback over the same number of days after release.

Overall, sales are 117% higher compared to the average performance of the last 4 paid titles released by Luci Entertainment. This comparison helps position Summit in Space within the studio’s broader commercial history.

Within the full catalog of the publisher Luci Entertainment, Summit in Space currently ranks 14 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.