Paid

ClickCells: Summer - Steam Copies Sold & Revenue Statistics

ClickCells: Summer

Game information

$0.99

22 Dec 2020

Crew Lab

Crew Lab

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(46)

Links

Game information

$0.99

Crew Lab

Crew Lab

22 Dec 2020

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(46)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Copies Sold
2K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $0.99. USD reference tier: $0.99.

Tracked in GameSensor as of 2026-06-17. List tiers exclude tax; Steam checkout totals can differ.

ClickCells: Summer: the storefront tied to USD storefront tier (default international) shows $0.99 as of 2026-06-17, with USD reference $0.99. We plug these tracked tiers into the review-based gross model.

Quick answers

What Steam list-price tier does GameSensor mirror for ClickCells: Summer on this localized page?
Our snapshot on 2026-06-17 shows about $0.99 for the storefront tier paired with this language view, alongside a USD tier of $0.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for ClickCells: Summer?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


ClickCells: Summer was released on Steam on December 22, 2020 and has been available for 6 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 24th title released by Crew Lab, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of ClickCells: Summer is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Russian
• Japanese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for ClickCells: Summer is positively.

Compared to the studio’s previous release - Oik Reloaded - the game currently holds a lower rating. Its sales performance is 184% lower relative to Oik Reloaded over the same number of days after release.

Overall, sales are 150% lower compared to the average performance of the last 4 paid titles released by Crew Lab. This comparison helps position ClickCells: Summer within the studio’s broader commercial history.

Within the full catalog of the publisher Crew Lab, ClickCells: Summer currently ranks 23 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.