Paid

Cybernetica: fallen city - Steam Copies Sold & Revenue Statistics

Cybernetica: fallen city

Game information

$5.99

12 Oct 2020

Kedexa

Kedexa

(11)

Links

Game information

$5.99

Kedexa

Kedexa

12 Oct 2020

(11)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Copies Sold
>1K
New owners May 2026
Sales
Loading

Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

Loading
Support us on PATREON

Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $5.99. USD reference tier: $5.99.

Tracked in GameSensor as of 2026-06-19. List tiers exclude tax; Steam checkout totals can differ.

Cybernetica: fallen city: the storefront tied to USD storefront tier (default international) shows $5.99 as of 2026-06-19, with USD reference $5.99. We plug these tracked tiers into the review-based gross model.

Quick answers

What Steam list-price tier does GameSensor mirror for Cybernetica: fallen city on this localized page?
Our snapshot on 2026-06-19 shows about $5.99 for the storefront tier paired with this language view, alongside a USD tier of $5.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Cybernetica: fallen city?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Cybernetica: fallen city was released on Steam on October 12, 2020 and has been available for 8 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 16th title released by Kedexa, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Cybernetica: fallen city is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Russian
• Japanese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Cybernetica: fallen city is negatively.

Compared to the studio’s previous release - Craft city - the game currently holds a lower rating. Its sales performance is 134% lower relative to Craft city over the same number of days after release.

Overall, sales are 276% higher compared to the average performance of the last 4 paid titles released by Kedexa. This comparison helps position Cybernetica: fallen city within the studio’s broader commercial history.

Within the full catalog of the publisher Kedexa, Cybernetica: fallen city currently ranks 9 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.