FUCK OR DIE - Steam Copies Sold & Revenue Statistics
Game information
Game information
Category Ranking History -
Steam Copies Sold & Revenue by Player Language
Game context & FAQ
Steam list price (this language tier)
Quick answers
- How are Steam copies sold and gross revenue computed?
- They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
- Where do I find language mix data for FUCK OR DIE?
- Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Information
FUCK OR DIE was released on Steam on February 7, 2021 and has been available for 5 months.
According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.
This is the 2th title released by Hyper'sthene, demonstrating consistent production output and a stable release cycle.
A key factor driving the performance of FUCK OR DIE is its international audience. The Steam player-language distribution shows that users primarily play the game in:
• English
• Japanese
• Traditional Chinese.
Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.
The current Steam user rating for FUCK OR DIE is negatively.
Compared to the studio’s previous release - 3D Custom Lady Maker - the game currently holds a lower rating. Its sales performance is 216% lower relative to 3D Custom Lady Maker over the same number of days after release.
Overall, sales are 158% lower compared to the average performance of the last 2 paid titles released by Hyper'sthene. This comparison helps position FUCK OR DIE within the studio’s broader commercial history.
Within the full catalog of the publisher Shiravune, FUCK OR DIE currently ranks 0 among the most financially successful projects on Steam.

Developer/publisher countries stored for this title include Japan, which tends to correlate with bursts of reviews and wishlists from nearby languages.