Paid Poland

SimRail - The Railway Simulator - Steam Copies Sold & Revenue Statistics

SimRail - The Railway Simulator

Game information

$34.86

13 Jan 2023 EARLY ACCESS
13 Dec 2024 FULL RELEASE

SimRail S.A.

PlayWay S.A.

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(5288)

Links

Game information

$34.86

SimRail S.A.

PlayWay S.A.

13 Jan 2023 EARLY ACCESS
13 Dec 2024 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(5288)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$4M$3M
Gross May 2026 Net May 2026
Copies Sold
100K
New owners May 2026
Wishlist on early access release date2023-01-13
79K
Conversion of the Wishlist30 days after early access
29%
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Daily Wishlist

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $34.99. USD reference tier: $34.99.

Tracked in GameSensor as of 2026-06-05. List tiers exclude tax; Steam checkout totals can differ.

SimRail - The Railway Simulator: the storefront tied to USD storefront tier (default international) shows $34.99 as of 2026-06-05, with USD reference $34.99. We plug these tracked tiers into the review-based gross model.

SimRail - The Railway Simulator shipped on Steam as Early Access on 2023-01-13 and lists a 1.0 date of 2024-12-13; benchmarking should split those windows.

Quick answers

What Steam list-price tier does GameSensor mirror for SimRail - The Railway Simulator on this localized page?
Our snapshot on 2026-06-05 shows about $34.99 for the storefront tier paired with this language view, alongside a USD tier of $34.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for SimRail - The Railway Simulator?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was SimRail - The Railway Simulator ever Early Access on Steam?
Yes. Early Access began on 2023-01-13 and the public 1.0 window is 2024-12-13; compare marketing beats before and after each milestone.

Information


SimRail - The Railway Simulator was released on Steam on January 13, 2023 and has been available for 5 months.

According to GameSensor analytics, in May 2026, the game sold 1K copies, generating a total Steam revenue of $40K. These numbers reflect strong interest from players and steady commercial performance.

This is the 2th title released by SimRail S.A., demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of SimRail - The Railway Simulator is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• Polish
• English
• German.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for SimRail - The Railway Simulator is positively.

Compared to the studio’s previous release - SimRail - The Railway Simulator: Prologue - the game currently holds a higher rating. Its sales performance is % relative to over the same number of days after release.

Overall, sales are 100% lower compared to the average performance of the last 1 paid titles released by SimRail S.A.. This comparison helps position SimRail - The Railway Simulator within the studio’s broader commercial history.

Within the full catalog of the publisher PlayWay S.A., SimRail - The Railway Simulator currently ranks 0 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.