Paid

CATch the Stars - Steam Copies Sold & Revenue Statistics

CATch the Stars

Game information

$0.79

18 Nov 2020

Pinel Games

Pinel Games

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(388)

Links

Game information

$0.79

Pinel Games

Pinel Games

18 Nov 2020

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(388)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$10K$10K
Copies Sold
10K
New owners June 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $1.99. USD reference tier: $1.99.

Tracked in GameSensor as of 2026-07-17. List tiers exclude tax; Steam checkout totals can differ.

CATch the Stars: the storefront tied to USD storefront tier (default international) shows $1.99 as of 2026-07-17, with USD reference $1.99. We plug these tracked tiers into the review-based gross model.

Quick answers

What Steam list-price tier does GameSensor mirror for CATch the Stars on this localized page?
Our snapshot on 2026-07-17 shows about $1.99 for the storefront tier paired with this language view, alongside a USD tier of $1.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for CATch the Stars?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


CATch the Stars was released on Steam on November 18, 2020 and has been available for 8 months.

According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 1th title released by Pinel Games, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of CATch the Stars is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Brazilian Portuguese
• German.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for CATch the Stars is very positively.

Overall, sales are 130% lower compared to the average performance of the last 4 paid titles released by Pinel Games. This comparison helps position CATch the Stars within the studio’s broader commercial history.

Within the full catalog of the publisher Pinel Games, CATch the Stars currently ranks 2 among the most financially successful projects Kittens and Yarn on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.