Paid

The Break-In - Steam Copies Sold & Revenue Statistics

The Break-In

Game information

$19.99

17 Jul 2023 EARLY ACCESS
29 May 2025 FULL RELEASE

jorgen games Ltd

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(2602)

Links

Game information

$19.99

jorgen games Ltd

17 Jul 2023 EARLY ACCESS
29 May 2025 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(2602)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$1M$600K
Gross May 2026 Net May 2026
Copies Sold
60K
New owners May 2026
Wishlist on early access release date2023-07-17
26K
Conversion of the Wishlist30 days after early access
94%
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Daily Wishlist

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $19.99. USD reference tier: $19.99.

Tracked in GameSensor as of 2026-06-06. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2023-07-17, the Steam USD tier moved about 33%.

The Break-In: the storefront tied to USD storefront tier (default international) shows $19.99 as of 2026-06-06, with USD reference $19.99. We plug these tracked tiers into the review-based gross model.

The Break-In shipped on Steam as Early Access on 2023-07-17 and lists a 1.0 date of 2025-05-29; benchmarking should split those windows.

Quick answers

What Steam list-price tier does GameSensor mirror for The Break-In on this localized page?
Our snapshot on 2026-06-06 shows about $19.99 for the storefront tier paired with this language view, alongside a USD tier of $19.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for The Break-In?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was The Break-In ever Early Access on Steam?
Yes. Early Access began on 2023-07-17 and the public 1.0 window is 2025-05-29; compare marketing beats before and after each milestone.
How volatile is the USD tier list price for The Break-In?
Between 2023-07-17 and the latest snapshot we store, the USD tier moved roughly 33%.

Information


The Break-In was released on Steam on July 17, 2023 and has been available for 11 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 2th title released by jorgen games Ltd, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of The Break-In is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• German
• French.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for The Break-In is positively.

Compared to the studio’s previous release - Truck the System - the game currently holds a lower rating. Its sales performance is 54106% higher relative to Truck the System over the same number of days after release.

Overall, sales are 200% higher compared to the average performance of the last 2 paid titles released by jorgen games Ltd. This comparison helps position The Break-In within the studio’s broader commercial history.

Within the full catalog of the publisher jorgen games Ltd, The Break-In currently ranks 1 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.