Paid

Shachibato! President, It's Time for Battle! Maju Wars - Steam Copies Sold & Revenue Statistics

Shachibato! President, It's Time for Battle! Maju Wars

Game information

$19.99

30 Mar 2021

Preapp Partners

Preapp Partners

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(93)

Links

Game information

$19.99

Preapp Partners

Preapp Partners

30 Mar 2021

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(93)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$70K$40K
Copies Sold
10K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $9.99. USD reference tier: $9.99.

Tracked in GameSensor as of 2026-07-01. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2021-03-30, the Steam USD tier moved about -94%.

Shachibato! President, It's Time for Battle! Maju Wars: the storefront tied to USD storefront tier (default international) shows $9.99 as of 2026-07-01, with USD reference $9.99. We plug these tracked tiers into the review-based gross model.

Between the earliest stored tier and today, Steam’s USD list price shifted about -94% (tracked from 2021-03-30).

Quick answers

What Steam list-price tier does GameSensor mirror for Shachibato! President, It's Time for Battle! Maju Wars on this localized page?
Our snapshot on 2026-07-01 shows about $9.99 for the storefront tier paired with this language view, alongside a USD tier of $9.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Shachibato! President, It's Time for Battle! Maju Wars?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
How volatile is the USD tier list price for Shachibato! President, It's Time for Battle! Maju Wars?
Between 2021-03-30 and the latest snapshot we store, the USD tier moved roughly -94%.

Information


Shachibato! President, It's Time for Battle! Maju Wars was released on Steam on March 30, 2021 and has been available for 3 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 4th title released by Preapp Partners, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Shachibato! President, It's Time for Battle! Maju Wars is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• Traditional Chinese
• English
• Japanese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Shachibato! President, It's Time for Battle! Maju Wars is moderately.

Compared to the studio’s previous release - Record of Agarest War Mariage - the game currently holds a lower rating. Its sales performance is 120% lower relative to Record of Agarest War Mariage over the same number of days after release.

Overall, sales are 174% lower compared to the average performance of the last 4 paid titles released by Preapp Partners. This comparison helps position Shachibato! President, It's Time for Battle! Maju Wars within the studio’s broader commercial history.

Within the full catalog of the publisher Preapp Partners, Shachibato! President, It's Time for Battle! Maju Wars currently ranks 1 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.