Paid

I'm Oh, So Busy...: A Week with Yoshimi - Steam Copies Sold & Revenue Statistics

I'm Oh, So Busy...: A Week with Yoshimi

Game information

$9.99

13 Nov 2020

The Berry Guild

The Berry Guild

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(11)

Links

Game information

$9.99

The Berry Guild

The Berry Guild

13 Nov 2020

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(11)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Copies Sold
>1K
New owners May 2026
Sales
Loading

Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

Loading
Support us on PATREON

Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $9.99. USD reference tier: $9.99.

Tracked in GameSensor as of 2026-06-28. List tiers exclude tax; Steam checkout totals can differ.

I'm Oh, So Busy...: A Week with Yoshimi: the storefront tied to USD storefront tier (default international) shows $9.99 as of 2026-06-28, with USD reference $9.99. We plug these tracked tiers into the review-based gross model.

Quick answers

What Steam list-price tier does GameSensor mirror for I'm Oh, So Busy...: A Week with Yoshimi on this localized page?
Our snapshot on 2026-06-28 shows about $9.99 for the storefront tier paired with this language view, alongside a USD tier of $9.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for I'm Oh, So Busy...: A Week with Yoshimi?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


I'm Oh, So Busy...: A Week with Yoshimi was released on Steam on November 13, 2020 and has been available for 7 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 1th title released by The Berry Guild, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of I'm Oh, So Busy...: A Week with Yoshimi is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Spanish
• Thai.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for I'm Oh, So Busy...: A Week with Yoshimi is moderately.

Overall, sales are 262% lower compared to the average performance of the last 2 paid titles released by The Berry Guild. This comparison helps position I'm Oh, So Busy...: A Week with Yoshimi within the studio’s broader commercial history.

Within the full catalog of the publisher The Berry Guild, I'm Oh, So Busy...: A Week with Yoshimi currently ranks 2 among the most financially successful projects Demons Rise Up! on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.