Paid South Korea

Guardian Chronicle - Steam Copies Sold & Revenue Statistics

Guardian Chronicle

Game information

Free to play from 2020-11-26
$0 before 2026-07-01

26 Nov 2020 EARLY ACCESS
24 Mar 2021 FULL RELEASE

PixelCruise

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(1022)

Links

Game information

Free to play from 2020-11-26
$0 before 2026-07-01

PixelCruise

26 Nov 2020 EARLY ACCESS
24 Mar 2021 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(1022)

Links

Store
Hub
SteamDB
Copies Sold
30K
New owners June 2026
Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

Tracked in GameSensor as of 2026-07-01. List tiers exclude tax; Steam checkout totals can differ.

Guardian Chronicle shipped on Steam as Early Access on 2020-11-26 and lists a 1.0 date of 2021-03-24; benchmarking should split those windows.

Developer/publisher countries stored for this title include South Korea, which tends to correlate with bursts of reviews and wishlists from nearby languages.

Quick answers

How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Guardian Chronicle?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was Guardian Chronicle ever Early Access on Steam?
Yes. Early Access began on 2020-11-26 and the public 1.0 window is 2021-03-24; compare marketing beats before and after each milestone.

Information


Guardian Chronicle was released on Steam on November 26, 2020 and has been available for 7 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 1th title released by PixelCruise, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Guardian Chronicle is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• Brazilian Portuguese
• Bulgarian
• Czech.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Guardian Chronicle is moderately.

Overall, sales are 0% lower compared to the average performance of the last 1 paid titles released by PixelCruise. This comparison helps position Guardian Chronicle within the studio’s broader commercial history.

Within the full catalog of the publisher LINE Games Corporation, Guardian Chronicle currently ranks 5 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.