Free to play

Signs of the Sojourner: Prologue - Steam Copies Sold & Revenue Statistics

Signs of the Sojourner: Prologue

Game information

Free to play

29 May 2020

Echodog Games

Echodog Games

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(26)

Links

Game information

Free to play

Echodog Games

Echodog Games

29 May 2020

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(26)

Links

Store
Hub
SteamDB
Copies Sold
>1K
New owners May 2026
Owners

Steam Copies Sold & Revenue by Player Language

Loading
Support us on PATREON

Game context & FAQ

Signs of the Sojourner: Prologue is tagged as Free to Play on Steam, so the headline paid-unit charts emphasize optional DLC or past paid eras when they existed.

Quick answers

Signs of the Sojourner: Prologue is free-what should I read on this page?
Focus on language share, wishlists, and review velocity. Paid gross bands target premium titles, but the context blocks here still anchor organic demand for Signs of the Sojourner: Prologue.
Where do I find language mix data for Signs of the Sojourner: Prologue?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Signs of the Sojourner: Prologue was released on Steam on May 29, 2020 and belongs to the group of popular free-to-play titles on the platform.

In May 2026, the game reached >1K installations, reflecting strong organic user acquisition.

This is the 2th game released by Echodog Games, highlighting the developer’s active release schedule.

The player base is multilingual and distributed across several Steam interface languages, including:

• English
• Russian
• Brazilian Portuguese.

For free-to-play games, language diversity plays a substantial role in retention, user engagement and long-term audience growth.

The current Steam rating is very positively.

Compared to the previous project Signs of the Sojourner, the game now holds a higher user score.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.