Paid

Kármán line: the edge of war - Steam Copies Sold & Revenue Statistics

Kármán line: the edge of war

Game information

$0

23 Jun 2020 EARLY ACCESS
20 Aug 2020 FULL RELEASE

CASTLE BRAVO

CASTLE BRAVO

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(21)

Links

Game information

$0

CASTLE BRAVO

CASTLE BRAVO

23 Jun 2020 EARLY ACCESS
20 Aug 2020 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(21)

Links

Store
Hub
SteamDB
Copies Sold
>1K
New owners May 2026
Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

Tracked in GameSensor as of 2026-06-17. List tiers exclude tax; Steam checkout totals can differ.

Kármán line: the edge of war shipped on Steam as Early Access on 2020-06-23 and lists a 1.0 date of 2020-08-20; benchmarking should split those windows.

Quick answers

How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Kármán line: the edge of war?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was Kármán line: the edge of war ever Early Access on Steam?
Yes. Early Access began on 2020-06-23 and the public 1.0 window is 2020-08-20; compare marketing beats before and after each milestone.

Information


Kármán line: the edge of war was released on Steam on June 23, 2020 and has been available for 6 years.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 1th title released by CASTLE BRAVO, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Kármán line: the edge of war is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• German
• Simplified Chinese
• Brazilian Portuguese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Kármán line: the edge of war is moderately.

Overall, sales are 0% lower compared to the average performance of the last 1 paid titles released by CASTLE BRAVO. This comparison helps position Kármán line: the edge of war within the studio’s broader commercial history.

Within the full catalog of the publisher CASTLE BRAVO, Kármán line: the edge of war currently ranks 1 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.