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Half-Life: Blue Shift - Steam Copies Sold & Revenue Statistics

Half-Life: Blue Shift

Game information

$4.99

1 Jun 2001

Gearbox Software

Valve

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(20777)

Links

Game information

$4.99

Gearbox Software

Valve

1 Jun 2001

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(20777)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$3M$2M
Gross May 2026 Net May 2026
Copies Sold
700K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $4.99. USD reference tier: $4.99.

Tracked in GameSensor as of 2026-06-26. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2001-06-01, the Steam USD tier moved about 202%.

Half-Life: Blue Shift: the storefront tied to USD storefront tier (default international) shows $4.99 as of 2026-06-26, with USD reference $4.99. We plug these tracked tiers into the review-based gross model.

Between the earliest stored tier and today, Steam’s USD list price shifted about 202% (tracked from 2001-06-01).

Quick answers

What Steam list-price tier does GameSensor mirror for Half-Life: Blue Shift on this localized page?
Our snapshot on 2026-06-26 shows about $4.99 for the storefront tier paired with this language view, alongside a USD tier of $4.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Half-Life: Blue Shift?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
How volatile is the USD tier list price for Half-Life: Blue Shift?
Between 2001-06-01 and the latest snapshot we store, the USD tier moved roughly 202%.

Information


Half-Life: Blue Shift was released on Steam on June 1, 2001 and has been available for 25 years.

According to GameSensor analytics, in May 2026, the game sold 4K copies, generating a total Steam revenue of $20K. These numbers reflect strong interest from players and steady commercial performance.

This is the 2th title released by Gearbox Software, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Half-Life: Blue Shift is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Russian
• Spanish.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Half-Life: Blue Shift is very positively.

Compared to the studio’s previous release - Half-Life: Opposing Force - the game currently holds a lower rating. Its sales performance is 151% lower relative to Half-Life: Opposing Force over the same number of days after release.

Overall, sales are 1304% lower compared to the average performance of the last 4 paid titles released by Gearbox Software. This comparison helps position Half-Life: Blue Shift within the studio’s broader commercial history.

Within the full catalog of the publisher Valve, Half-Life: Blue Shift currently ranks 18 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.