Self-Isolation - Steam Copies Sold & Revenue Statistics
Category Ranking History -
Steam Copies Sold & Revenue by Player Language
Game context & FAQ
Steam list price (this language tier)
USD storefront tier (default international): $4.99. USD reference tier: $4.99.
Quick answers
- What Steam list-price tier does GameSensor mirror for Self-Isolation on this localized page?
- Our snapshot on 2026-06-05 shows about $4.99 for the storefront tier paired with this language view, alongside a USD tier of $4.99. Those are informational list tiers before VAT or running discounts.
- How are Steam copies sold and gross revenue computed?
- They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
- Where do I find language mix data for Self-Isolation?
- Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Information
Self-Isolation was released on Steam on December 2, 2020 and has been available for 6 months.
According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.
This is the 8th title released by Dymchick1, demonstrating consistent production output and a stable release cycle.
A key factor driving the performance of Self-Isolation is its international audience. The Steam player-language distribution shows that users primarily play the game in:
• Turkish
• Russian
• English.
Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.
The current Steam user rating for Self-Isolation is positively.
Compared to the studio’s previous release - Jump Again! - the game currently holds a higher rating. Its sales performance is 21021% higher relative to Jump Again! over the same number of days after release.
Overall, sales are 393% higher compared to the average performance of the last 4 paid titles released by Dymchick1. This comparison helps position Self-Isolation within the studio’s broader commercial history.
Within the full catalog of the publisher Dymchick1, Self-Isolation currently ranks 1 among the most financially successful projects on Steam.

Self-Isolation: the storefront tied to USD storefront tier (default international) shows $4.99 as of 2026-06-05, with USD reference $4.99. We plug these tracked tiers into the review-based gross model.