Paid

Missile Command: Recharged (2020) - Steam Copies Sold & Revenue Statistics

Missile Command: Recharged (2020)

Game information

$2.99

27 May 2020

Adamvision Studios

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(192)

Links

Game information

$2.99

Adamvision Studios

27 May 2020

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(192)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$20K$10K
Copies Sold
6K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

Tracked in GameSensor as of 2026-06-28. List tiers exclude tax; Steam checkout totals can differ.

Quick answers

How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Missile Command: Recharged (2020)?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Missile Command: Recharged (2020) was released on Steam on May 27, 2020 and has been available for 1 month.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 10th title released by Adamvision Studios, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Missile Command: Recharged (2020) is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• German
• Traditional Chinese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Missile Command: Recharged (2020) is positively.

Compared to the studio’s previous release - Super Bit Blaster XL - the game currently holds a lower rating. Its sales performance is 482% lower relative to Super Bit Blaster XL over the same number of days after release.

Overall, sales are 100% lower compared to the average performance of the last 4 paid titles released by Adamvision Studios. This comparison helps position Missile Command: Recharged (2020) within the studio’s broader commercial history.

Within the full catalog of the publisher , Missile Command: Recharged (2020) currently ranks 0 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.