Paid

Hentai vs Virus: I Am Waifu - Steam Copies Sold & Revenue Statistics

Hentai vs Virus: I Am Waifu

Game information

$0.89

14 May 2020

Axyos Games

Axyos Games

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(451)

Links

Game information

$0.89

Axyos Games

Axyos Games

14 May 2020

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(451)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$30K$20K
Gross June 2026 Net June 2026
Copies Sold
10K
New owners June 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $0.89. USD reference tier: $0.89.

Tracked in GameSensor as of 2026-07-02. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2020-05-14, the Steam USD tier moved about -25%.

Hentai vs Virus: I Am Waifu: the storefront tied to USD storefront tier (default international) shows $0.89 as of 2026-07-02, with USD reference $0.89. We plug these tracked tiers into the review-based gross model.

Between the earliest stored tier and today, Steam’s USD list price shifted about -25% (tracked from 2020-05-14).

Quick answers

What Steam list-price tier does GameSensor mirror for Hentai vs Virus: I Am Waifu on this localized page?
Our snapshot on 2026-07-02 shows about $0.89 for the storefront tier paired with this language view, alongside a USD tier of $0.89. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Hentai vs Virus: I Am Waifu?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
How volatile is the USD tier list price for Hentai vs Virus: I Am Waifu?
Between 2020-05-14 and the latest snapshot we store, the USD tier moved roughly -25%.

Information


Hentai vs Virus: I Am Waifu was released on Steam on May 14, 2020 and has been available for 2 months.

According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 6th title released by Axyos Games, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Hentai vs Virus: I Am Waifu is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Russian
• Turkish.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Hentai vs Virus: I Am Waifu is positively.

Compared to the studio’s previous release - AXYOS: Battlecards - the game currently holds a higher rating. Its sales performance is 468% higher relative to AXYOS: Battlecards over the same number of days after release.

Overall, sales are 107% higher compared to the average performance of the last 4 paid titles released by Axyos Games. This comparison helps position Hentai vs Virus: I Am Waifu within the studio’s broader commercial history.

Within the full catalog of the publisher Axyos Games, Hentai vs Virus: I Am Waifu currently ranks 3 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.