Paid

Ace Campus Club - Steam Copies Sold & Revenue Statistics

Ace Campus Club

Game information

$14.99

1 May 2021

ZiX Solutions

ZiX Solutions

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(37)

Links

Game information

$14.99

ZiX Solutions

ZiX Solutions

1 May 2021

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(37)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$30K$20K
Gross May 2026 Net May 2026
Copies Sold
3K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $7.49. USD reference tier: $7.49.

Tracked in GameSensor as of 2026-06-30. List tiers exclude tax; Steam checkout totals can differ.

Ace Campus Club: the storefront tied to USD storefront tier (default international) shows $7.49 as of 2026-06-30, with USD reference $7.49. We plug these tracked tiers into the review-based gross model.

Quick answers

What Steam list-price tier does GameSensor mirror for Ace Campus Club on this localized page?
Our snapshot on 2026-06-30 shows about $7.49 for the storefront tier paired with this language view, alongside a USD tier of $7.49. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Ace Campus Club?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Ace Campus Club was released on Steam on May 1, 2021 and has been available for 1 month.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 2th title released by ZiX Solutions, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Ace Campus Club is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Spanish
• Traditional Chinese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Ace Campus Club is negatively.

Compared to the studio’s previous release - Blood Code - the game currently holds a lower rating. Its sales performance is 1708% lower relative to Blood Code over the same number of days after release.

Overall, sales are 904% lower compared to the average performance of the last 2 paid titles released by ZiX Solutions. This comparison helps position Ace Campus Club within the studio’s broader commercial history.

Within the full catalog of the publisher ZiX Solutions, Ace Campus Club currently ranks 2 among the most financially successful projects Blood Code on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.