Paid

The Valley of Super Flowers - Steam Copies Sold & Revenue Statistics

The Valley of Super Flowers

Game information

$4.99

27 Mar 2020

Anamik Majumdar

Anamik Majumdar

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(12)

Links

Game information

$4.99

Anamik Majumdar

Anamik Majumdar

27 Mar 2020

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(12)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Gross May 2026 Net May 2026
Copies Sold
>1K
New owners May 2026
Sales
Loading

Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

Loading
Support us on PATREON

Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $4.99. USD reference tier: $4.99.

Tracked in GameSensor as of 2026-06-24. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2020-03-27, the Steam USD tier moved about 746%.

The Valley of Super Flowers: the storefront tied to USD storefront tier (default international) shows $4.99 as of 2026-06-24, with USD reference $4.99. We plug these tracked tiers into the review-based gross model.

Between the earliest stored tier and today, Steam’s USD list price shifted about 746% (tracked from 2020-03-27).

Quick answers

What Steam list-price tier does GameSensor mirror for The Valley of Super Flowers on this localized page?
Our snapshot on 2026-06-24 shows about $4.99 for the storefront tier paired with this language view, alongside a USD tier of $4.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for The Valley of Super Flowers?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
How volatile is the USD tier list price for The Valley of Super Flowers?
Between 2020-03-27 and the latest snapshot we store, the USD tier moved roughly 746%.

Information


The Valley of Super Flowers was released on Steam on March 27, 2020 and has been available for 3 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 23th title released by Anamik Majumdar, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of The Valley of Super Flowers is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Traditional Chinese
• Russian.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for The Valley of Super Flowers is negatively.

Compared to the studio’s previous release - Ghost In The Barn House - the game currently holds a lower rating. Its sales performance is 112% higher relative to Ghost In The Barn House over the same number of days after release.

Overall, sales are 2603% higher compared to the average performance of the last 4 paid titles released by Anamik Majumdar. This comparison helps position The Valley of Super Flowers within the studio’s broader commercial history.

Within the full catalog of the publisher Anamik Majumdar, The Valley of Super Flowers currently ranks 26 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.