Paid South Korea

Library Of Ruina - Steam Copies Sold & Revenue Statistics

Library Of Ruina

Game information

$29.99

15 May 2020 EARLY ACCESS
10 Aug 2021 FULL RELEASE

ProjectMoon

ProjectMoon

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(42861)

Links

Game information

$29.99

ProjectMoon

ProjectMoon

15 May 2020 EARLY ACCESS
10 Aug 2021 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(42861)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$21M$13M
Gross May 2026 Net May 2026
Copies Sold
800K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $29.99. USD reference tier: $29.99.

Tracked in GameSensor as of 2026-06-29. List tiers exclude tax; Steam checkout totals can differ.

Library Of Ruina: the storefront tied to USD storefront tier (default international) shows $29.99 as of 2026-06-29, with USD reference $29.99. We plug these tracked tiers into the review-based gross model.

Library Of Ruina shipped on Steam as Early Access on 2020-05-15 and lists a 1.0 date of 2021-08-10; benchmarking should split those windows.

Quick answers

What Steam list-price tier does GameSensor mirror for Library Of Ruina on this localized page?
Our snapshot on 2026-06-29 shows about $29.99 for the storefront tier paired with this language view, alongside a USD tier of $29.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Library Of Ruina?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was Library Of Ruina ever Early Access on Steam?
Yes. Early Access began on 2020-05-15 and the public 1.0 window is 2021-08-10; compare marketing beats before and after each milestone.

Information


Library Of Ruina was released on Steam on May 15, 2020 and has been available for 1 month.

According to GameSensor analytics, in May 2026, the game sold 10K copies, generating a total Steam revenue of $300K. These numbers reflect strong interest from players and steady commercial performance.

This is the 2th title released by ProjectMoon, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Library Of Ruina is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Traditional Chinese
• Korean.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Library Of Ruina is very positively.

Compared to the studio’s previous release - Lobotomy Corporation | Monster Management Simulation - the game currently holds a higher rating. Its sales performance is 142% lower relative to Lobotomy Corporation | Monster Management Simulation over the same number of days after release.

Overall, sales are 121% lower compared to the average performance of the last 2 paid titles released by ProjectMoon. This comparison helps position Library Of Ruina within the studio’s broader commercial history.

Within the full catalog of the publisher ProjectMoon, Library Of Ruina currently ranks 2 among the most financially successful projects Lobotomy Corporation | Monster Management Simulation on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.