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There Is No Game: Wrong Dimension - Steam Copies Sold & Revenue Statistics

There Is No Game: Wrong Dimension

Game information

$12.99

6 Aug 2020

Draw Me A Pixel

Draw Me A Pixel

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(25658)

Links

Game information

$12.99

Draw Me A Pixel

Draw Me A Pixel

6 Aug 2020

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(25658)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$6M$4M
Gross June 2026 Net June 2026
Copies Sold
500K
New owners June 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $12.99. USD reference tier: $12.99.

Tracked in GameSensor as of 2026-07-17. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2020-08-06, the Steam USD tier moved about 32%.

There Is No Game: Wrong Dimension: the storefront tied to USD storefront tier (default international) shows $12.99 as of 2026-07-17, with USD reference $12.99. We plug these tracked tiers into the review-based gross model.

Between the earliest stored tier and today, Steam’s USD list price shifted about 32% (tracked from 2020-08-06).

Quick answers

What Steam list-price tier does GameSensor mirror for There Is No Game: Wrong Dimension on this localized page?
Our snapshot on 2026-07-17 shows about $12.99 for the storefront tier paired with this language view, alongside a USD tier of $12.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for There Is No Game: Wrong Dimension?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
How volatile is the USD tier list price for There Is No Game: Wrong Dimension?
Between 2020-08-06 and the latest snapshot we store, the USD tier moved roughly 32%.

Information


There Is No Game: Wrong Dimension was released on Steam on August 6, 2020 and has been available for 11 months.

According to GameSensor analytics, in June 2026, the game sold 5K copies, generating a total Steam revenue of $50K. These numbers reflect strong interest from players and steady commercial performance.

This is the 2th title released by Draw Me A Pixel, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of There Is No Game: Wrong Dimension is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Traditional Chinese
• French.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for There Is No Game: Wrong Dimension is very positively.

Compared to the studio’s previous release - There Is No Game: Jam Edition 2015 - the game currently holds a higher rating. Its sales performance is % relative to over the same number of days after release.

Overall, sales are 188% higher compared to the average performance of the last 2 paid titles released by Draw Me A Pixel. This comparison helps position There Is No Game: Wrong Dimension within the studio’s broader commercial history.

Within the full catalog of the publisher Draw Me A Pixel, There Is No Game: Wrong Dimension currently ranks 1 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.