Free to play United States

Not For Broadcast: Prologue - Steam Copies Sold & Revenue Statistics

Not For Broadcast: Prologue

Game information

Free to play

11 Dec 2019

NotGames

tinyBuild

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(768)

Links

Game information

Free to play

NotGames

tinyBuild

11 Dec 2019

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(768)

Links

Store
Hub
SteamDB
Copies Sold
30K
New owners May 2026
Owners

Steam Copies Sold & Revenue by Player Language

Loading
Support us on PATREON

Game context & FAQ

Not For Broadcast: Prologue is tagged as Free to Play on Steam, so the headline paid-unit charts emphasize optional DLC or past paid eras when they existed.

Quick answers

Not For Broadcast: Prologue is free-what should I read on this page?
Focus on language share, wishlists, and review velocity. Paid gross bands target premium titles, but the context blocks here still anchor organic demand for Not For Broadcast: Prologue.
Where do I find language mix data for Not For Broadcast: Prologue?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Not For Broadcast: Prologue was released on Steam on December 11, 2019 and belongs to the group of popular free-to-play titles on the platform.

In May 2026, the game reached >1K installations, reflecting strong organic user acquisition.

This is the 3th game released by NotGames, highlighting the developer’s active release schedule.

The player base is multilingual and distributed across several Steam interface languages, including:

• English
• Traditional Chinese
• Russian.

For free-to-play games, language diversity plays a substantial role in retention, user engagement and long-term audience growth.

The current Steam rating is very positively.

Compared to the previous project NotCoD™, the game now holds a higher user score.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.