Paid

Legend Creatures(传奇生物) - Steam Copies Sold & Revenue Statistics

Legend Creatures(传奇生物)

Game information

$4.99

31 Mar 2020 EARLY ACCESS
18 Jun 2020 FULL RELEASE

HideChara

HideChara

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(3947)

Links

Game information

$4.99

HideChara

HideChara

31 Mar 2020 EARLY ACCESS
18 Jun 2020 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(3947)

Links

Store
Hub
SteamDB
Total GrossTotal Net
$500K$300K
Copies Sold
100K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $4.99. USD reference tier: $4.99.

Tracked in GameSensor as of 2026-06-05. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2020-03-30, the Steam USD tier moved about 25%.

Legend Creatures(传奇生物): the storefront tied to USD storefront tier (default international) shows $4.99 as of 2026-06-05, with USD reference $4.99. We plug these tracked tiers into the review-based gross model.

Legend Creatures(传奇生物) shipped on Steam as Early Access on 2020-03-31 and lists a 1.0 date of 2020-06-18; benchmarking should split those windows.

Quick answers

What Steam list-price tier does GameSensor mirror for Legend Creatures(传奇生物) on this localized page?
Our snapshot on 2026-06-05 shows about $4.99 for the storefront tier paired with this language view, alongside a USD tier of $4.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Legend Creatures(传奇生物)?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was Legend Creatures(传奇生物) ever Early Access on Steam?
Yes. Early Access began on 2020-03-31 and the public 1.0 window is 2020-06-18; compare marketing beats before and after each milestone.
How volatile is the USD tier list price for Legend Creatures(传奇生物)?
Between 2020-03-30 and the latest snapshot we store, the USD tier moved roughly 25%.

Information


Legend Creatures(传奇生物) was released on Steam on March 31, 2020 and has been available for 3 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 2th title released by HideChara, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Legend Creatures(传奇生物) is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• Traditional Chinese
• English
• Japanese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Legend Creatures(传奇生物) is positively.

Compared to the studio’s previous release - Chess Arena-象棋竞技场 - the game currently holds a higher rating. Its sales performance is 39440% higher relative to Chess Arena-象棋竞技场 over the same number of days after release.

Overall, sales are 247% higher compared to the average performance of the last 3 paid titles released by HideChara. This comparison helps position Legend Creatures(传奇生物) within the studio’s broader commercial history.

Within the full catalog of the publisher HideChara, Legend Creatures(传奇生物) currently ranks 1 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.