Paid

Labirint - Steam Copies Sold & Revenue Statistics

Labirint

Game information

$0.99

12 Nov 2019

Sergey Melnikov

Sergey Melnikov

(0)

Links

Game information

$0.99

Sergey Melnikov

Sergey Melnikov

12 Nov 2019

(0)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Copies Sold
>1K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

Tracked in GameSensor as of 2026-06-05. List tiers exclude tax; Steam checkout totals can differ.

Quick answers

How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Labirint?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Labirint was released on Steam on November 12, 2019 and has been available for 7 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 1th title released by Sergey Melnikov, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Labirint is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Brazilian Portuguese
• Bulgarian.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Labirint is negatively.

Overall, sales are 100% lower compared to the average performance of the last 1 paid titles released by Sergey Melnikov. This comparison helps position Labirint within the studio’s broader commercial history.

Within the full catalog of the publisher Sergey Melnikov, Labirint currently ranks 1 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.