Paid

Karate Cat - Steam Copies Sold & Revenue Statistics

Karate Cat

Game information

$0.99

10 Oct 2019

Take Toad

Take Toad

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(89)

Links

Game information

$0.99

Take Toad

Take Toad

10 Oct 2019

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(89)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Copies Sold
4K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $0.99. USD reference tier: $0.99.

Tracked in GameSensor as of 2026-06-05. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2019-10-10, the Steam USD tier moved about -89%.

Karate Cat: the storefront tied to USD storefront tier (default international) shows $0.99 as of 2026-06-05, with USD reference $0.99. We plug these tracked tiers into the review-based gross model.

Between the earliest stored tier and today, Steam’s USD list price shifted about -89% (tracked from 2019-10-10).

Quick answers

What Steam list-price tier does GameSensor mirror for Karate Cat on this localized page?
Our snapshot on 2026-06-05 shows about $0.99 for the storefront tier paired with this language view, alongside a USD tier of $0.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Karate Cat?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
How volatile is the USD tier list price for Karate Cat?
Between 2019-10-10 and the latest snapshot we store, the USD tier moved roughly -89%.

Information


Karate Cat was released on Steam on October 10, 2019 and has been available for 8 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 2th title released by Take Toad, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Karate Cat is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• Russian
• English
• Traditional Chinese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Karate Cat is very positively.

Compared to the studio’s previous release - Super Cucho - the game currently holds a lower rating. Its sales performance is 109% higher relative to Super Cucho over the same number of days after release.

Overall, sales are 172% lower compared to the average performance of the last 4 paid titles released by Take Toad. This comparison helps position Karate Cat within the studio’s broader commercial history.

Within the full catalog of the publisher Take Toad, Karate Cat currently ranks 4 among the most financially successful projects

on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.