Paid

Ten Days to War - Steam Copies Sold & Revenue Statistics

Ten Days to War

Game information

$9.99

8 Oct 2019 EARLY ACCESS

ZeroByter Games

ZeroByter Games

(1)

Links

Game information

$9.99

ZeroByter Games

ZeroByter Games

8 Oct 2019 EARLY ACCESS

(1)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Copies Sold
>1K
New owners May 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $9.99. USD reference tier: $9.99.

Tracked in GameSensor as of 2026-06-05. List tiers exclude tax; Steam checkout totals can differ.

Since the first snapshot we logged on 2019-10-08, the Steam USD tier moved about 18%.

Ten Days to War: the storefront tied to USD storefront tier (default international) shows $9.99 as of 2026-06-05, with USD reference $9.99. We plug these tracked tiers into the review-based gross model.

Between the earliest stored tier and today, Steam’s USD list price shifted about 18% (tracked from 2019-10-08).

Quick answers

What Steam list-price tier does GameSensor mirror for Ten Days to War on this localized page?
Our snapshot on 2026-06-05 shows about $9.99 for the storefront tier paired with this language view, alongside a USD tier of $9.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Ten Days to War?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
How volatile is the USD tier list price for Ten Days to War?
Between 2019-10-08 and the latest snapshot we store, the USD tier moved roughly 18%.

Information


Ten Days to War was released on Steam on October 8, 2019 and has been available for 8 months.

According to GameSensor analytics, in May 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 3th title released by ZeroByter Games, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Ten Days to War is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Brazilian Portuguese
• Bulgarian.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Ten Days to War is negatively.

Compared to the studio’s previous release - Galactic Lander - the game currently holds a lower rating. Its sales performance is 209% higher relative to Space Fighters over the same number of days after release.

Overall, sales are 135% higher compared to the average performance of the last 2 paid titles released by ZeroByter Games. This comparison helps position Ten Days to War within the studio’s broader commercial history.

Within the full catalog of the publisher ZeroByter Games, Ten Days to War currently ranks 1 among the most financially successful projects on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.