Paid

Song of a Spirit - Steam Copies Sold & Revenue Statistics

Song of a Spirit

Game information

$14.99

13 Jul 2019

Eisenstadt Studio

Eisenstadt Studio

(0)

Links

Game information

$14.99

Eisenstadt Studio

Eisenstadt Studio

13 Jul 2019

(0)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Copies Sold
>1K
New owners June 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

USD storefront tier (default international): $14.99. USD reference tier: $14.99.

Tracked in GameSensor as of 2026-07-02. List tiers exclude tax; Steam checkout totals can differ.

Song of a Spirit: the storefront tied to USD storefront tier (default international) shows $14.99 as of 2026-07-02, with USD reference $14.99. We plug these tracked tiers into the review-based gross model.

Quick answers

What Steam list-price tier does GameSensor mirror for Song of a Spirit on this localized page?
Our snapshot on 2026-07-02 shows about $14.99 for the storefront tier paired with this language view, alongside a USD tier of $14.99. Those are informational list tiers before VAT or running discounts.
How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Song of a Spirit?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Song of a Spirit was released on Steam on July 13, 2019 and has been available for 7 years.

According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 2th title released by Eisenstadt Studio, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Song of a Spirit is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• Brazilian Portuguese
• Bulgarian.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Song of a Spirit is negatively.

Compared to the studio’s previous release - RTAG rise - the game currently holds a lower rating. Its sales performance is 401% lower relative to RTAG rise over the same number of days after release.

Overall, sales are 167% lower compared to the average performance of the last 3 paid titles released by Eisenstadt Studio. This comparison helps position Song of a Spirit within the studio’s broader commercial history.

Within the full catalog of the publisher Eisenstadt Studio, Song of a Spirit currently ranks 2 among the most financially successful projects RTAG rise on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.