Free to play

Gythol Granditti: The Crypt of Darkness - Steam Copies Sold & Revenue Statistics

Gythol Granditti: The Crypt of Darkness

Game information

Free to play

19 Jul 2019

GZ Storm

GZ Storm

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(30)

Links

Game information

Free to play

GZ Storm

GZ Storm

19 Jul 2019

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(30)

Links

Store
Hub
SteamDB
Copies Sold
1K
New owners May 2026
Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Gythol Granditti: The Crypt of Darkness is tagged as Free to Play on Steam, so the headline paid-unit charts emphasize optional DLC or past paid eras when they existed.

Quick answers

Gythol Granditti: The Crypt of Darkness is free-what should I read on this page?
Focus on language share, wishlists, and review velocity. Paid gross bands target premium titles, but the context blocks here still anchor organic demand for Gythol Granditti: The Crypt of Darkness.
Where do I find language mix data for Gythol Granditti: The Crypt of Darkness?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.

Information


Gythol Granditti: The Crypt of Darkness was released on Steam on July 19, 2019 and belongs to the group of popular free-to-play titles on the platform.

In May 2026, the game reached >1K installations, reflecting strong organic user acquisition.

This is the 4th game released by GZ Storm, highlighting the developer’s active release schedule.

The player base is multilingual and distributed across several Steam interface languages, including:

• English
• Russian
• Turkish.

For free-to-play games, language diversity plays a substantial role in retention, user engagement and long-term audience growth.

The current Steam rating is positively.

Compared to the previous project Phucker in the Gulag, the game now holds a lower user score.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.