Paid

Storms - Steam Copies Sold & Revenue Statistics

Storms

Game information

$3.99

2 Jan 2020 EARLY ACCESS
12 Feb 2020 FULL RELEASE

Shaun Hogan

Shaun Hogan

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(5)

Links

Game information

$3.99

Shaun Hogan

Shaun Hogan

2 Jan 2020 EARLY ACCESS
12 Feb 2020 FULL RELEASE

Steam ratingSteam ratingSteam ratingSteam ratingSteam rating(5)

Links

Store
Hub
SteamDB
Total GrossTotal Net
>$5K>$5K
Copies Sold
>1K
New owners June 2026
Sales
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Category Ranking History -

Owners

Steam Copies Sold & Revenue by Player Language

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Game context & FAQ

Steam list price (this language tier)

Tracked in GameSensor as of 2026-07-17. List tiers exclude tax; Steam checkout totals can differ.

Storms shipped on Steam as Early Access on 2020-01-02 and lists a 1.0 date of 2020-02-12; benchmarking should split those windows.

Quick answers

How are Steam copies sold and gross revenue computed?
They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
Where do I find language mix data for Storms?
Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Was Storms ever Early Access on Steam?
Yes. Early Access began on 2020-01-02 and the public 1.0 window is 2020-02-12; compare marketing beats before and after each milestone.

Information


Storms was released on Steam on January 2, 2020 and has been available for 6 months.

According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.

This is the 1th title released by Shaun Hogan, demonstrating consistent production output and a stable release cycle.

A key factor driving the performance of Storms is its international audience. The Steam player-language distribution shows that users primarily play the game in:

• English
• German
• Traditional Chinese.

Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.

The current Steam user rating for Storms is negatively.

Overall, sales are 166% lower compared to the average performance of the last 2 paid titles released by Shaun Hogan. This comparison helps position Storms within the studio’s broader commercial history.

Within the full catalog of the publisher Shaun Hogan, Storms currently ranks 2 among the most financially successful projects Storms 2 on Steam.

Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.