How to Build a Flying City - Steam Copies Sold & Revenue Statistics
Game information
Game information
Category Ranking History -
Steam Copies Sold & Revenue by Player Language
Daily Wishlist
Game context & FAQ
Steam list price (this language tier)
USD storefront tier (default international): $9.09. USD reference tier: $9.09.
Quick answers
- What Steam list-price tier does GameSensor mirror for How to Build a Flying City on this localized page?
- Our snapshot on 2026-07-08 shows about $9.09 for the storefront tier paired with this language view, alongside a USD tier of $9.09. Those are informational list tiers before VAT or running discounts.
- How are Steam copies sold and gross revenue computed?
- They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
- Where do I find language mix data for How to Build a Flying City?
- Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
Information
How to Build a Flying City was released on Steam on September 25, 2024 and has been available for 10 months.
According to GameSensor analytics, in June 2026, the game sold >1K copies, generating a total Steam revenue of >$5K. These numbers reflect strong interest from players and steady commercial performance.
This is the 2th title released by Irisfield, demonstrating consistent production output and a stable release cycle.
A key factor driving the performance of How to Build a Flying City is its international audience. The Steam player-language distribution shows that users primarily play the game in:
• Traditional Chinese
• English
• Russian.
Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.
The current Steam user rating for How to Build a Flying City is fairly positive.
Compared to the studio’s previous release - How to Build a Magnificent Kingdom - the game currently holds a lower rating. Its sales performance is 1366% lower relative to How to Build a Magnificent Kingdom over the same number of days after release.
Overall, sales are 733% lower compared to the average performance of the last 2 paid titles released by Irisfield. This comparison helps position How to Build a Flying City within the studio’s broader commercial history.
Within the full catalog of the publisher Kagura Games, How to Build a Flying City currently ranks 0 among the most financially successful projects on Steam.

How to Build a Flying City: the storefront tied to USD storefront tier (default international) shows $9.09 as of 2026-07-08, with USD reference $9.09. We plug these tracked tiers into the review-based gross model.
Developer/publisher countries stored for this title include United States, which tends to correlate with bursts of reviews and wishlists from nearby languages.