Going Medieval - Steam Copies Sold & Revenue Statistics
Game information
Game information
Category Ranking History -
Steam Copies Sold & Revenue by Player Language
Game context & FAQ
Steam list price (this language tier)
USD storefront tier (default international): $29.99. USD reference tier: $29.99.
Quick answers
- What Steam list-price tier does GameSensor mirror for Going Medieval on this localized page?
- Our snapshot on 2026-06-18 shows about $29.99 for the storefront tier paired with this language view, alongside a USD tier of $29.99. Those are informational list tiers before VAT or running discounts.
- How are Steam copies sold and gross revenue computed?
- They’re modeled estimates from Steam review throughput, inferred player languages, historical price ladders per currency, and whether the SKU was temporarily free-not official Valve financials. See the indie methodology guide for formulas.
- Where do I find language mix data for Going Medieval?
- Look for “Steam Copies Sold & Revenue by Player Language” above; it breaks review volume down by Steam’s detected languages, which also drives our regional revenue weighting.
- Was Going Medieval ever Early Access on Steam?
- Yes. Early Access began on 2021-06-01 and the public 1.0 window is 2026-03-17; compare marketing beats before and after each milestone.
Information
Going Medieval was released on Steam on June 1, 2021 and has been available for 5 years.
According to GameSensor analytics, in May 2026, the game sold 4K copies, generating a total Steam revenue of $100K. These numbers reflect strong interest from players and steady commercial performance.
This is the 1th title released by Foxy Voxel, and their 1th launch within the past 12 months, demonstrating consistent production output and a stable release cycle.
A key factor driving the performance of Going Medieval is its international audience. The Steam player-language distribution shows that users primarily play the game in:
• English
• Traditional Chinese
• German.
Language distribution directly affects buying behavior, regional sales peaks, and long-term retention. Games with a diverse multilingual audience usually demonstrate stronger global performance and broader revenue stability.
The current Steam user rating for Going Medieval is positively.
Overall, sales are 100% lower compared to the average performance of the last 1 paid titles released by Foxy Voxel. This comparison helps position Going Medieval within the studio’s broader commercial history.
Within the full catalog of the publisher Mythwright, Going Medieval currently ranks 2 among the most financially successful projects TerraTech on Steam.

Going Medieval: the storefront tied to USD storefront tier (default international) shows $29.99 as of 2026-06-18, with USD reference $29.99. We plug these tracked tiers into the review-based gross model.
Going Medieval shipped on Steam as Early Access on 2021-06-01 and lists a 1.0 date of 2026-03-17; benchmarking should split those windows.