Paid
Evolution of a Mini World: Physics Wonderland - Sales and Owners Statistics
Game information
Game information
Total GrossTotal Net
>$5K>$5K
Total Owners
>1K
New owners
August 2024
Only for members
Sales
Category Ranking History -
Owners
Sales & Owners based on user language
Information
Evolution of a Mini World: Physics Wonderland was released on Steam on 02/13/2021 and has been on sale for 7 months.
In August 2024, Evolution of a Mini World: Physics Wonderland was bought by >1K players for a total of >$5K.
This is the 34th game from the developer William at Oxford
.
Among the players of Evolution of a Mini World: Physics Wonderland, most of the audience speaks the following languages:
english, tchinese, french.
Users reviewed the game negatively. Evolution of a Mini World: Physics Wonderland has a higher rating than the previous game VR Shooting Range: Multiple Weapons.
Judging by financial indicators, in the same period since the release of the previous game VR Shooting Range: Multiple Weapons from William at Oxford, Evolution of a Mini World: Physics Wonderland has had 102% higher sales figures. Furthermore, sales figures are 0% higher than average sales of the last 4 releases from William at Oxford.
To date, based on total sales for William at Oxford, Evolution of a Mini World: Physics Wonderland is ranked 1th among the most financially successful projects
Users reviewed the game negatively. Evolution of a Mini World: Physics Wonderland has a higher rating than the previous game VR Shooting Range: Multiple Weapons.
Judging by financial indicators, in the same period since the release of the previous game VR Shooting Range: Multiple Weapons from William at Oxford, Evolution of a Mini World: Physics Wonderland has had 102% higher sales figures. Furthermore, sales figures are 0% higher than average sales of the last 4 releases from William at Oxford.
To date, based on total sales for William at Oxford, Evolution of a Mini World: Physics Wonderland is ranked 1th among the most financially successful projects
Only game sales are included in the calculations, DLC sales and in-app purchases are excluded.